*Sorry for bad english* Hello, i need some help to place some hats at mine map, all the hats dat i put on, are white or stock skin, there is any way that i can put an paint? like an Pink As Hell. Another thing, how can i turn it to an unusual? i want to place an hat dat it is painted with pink as hell and has an nut's n Bolt's effect (reference to mine friend unusual).
For painting I think you'd use https://developer.valvesoftware.com/wiki/Material_modify_control to set the paint up As for adding the unusual, add an info_particle_system with the system name (unusual_orbit_nutsnbolts for nuts and bolts)
DrSquishy, i didn't get the part of material_modify_control, i'm quite new at creating maps, thats an tool? if it its, could you please send me some screenshots about how to open it? ty for the info_particle_system it worked well!
it's an entity that you place down. I'm not sure which VMT parameter needs to be targeted, do some testing with it perhaps (you can open the VMTs using notepad, they're found in tf2_misc_dir.vpk (VPKs can be opened with GCFscape))
You can also open .vmts with VTFEdit (though I'm not sure how easy it is to modify them with that), though I'd highly suggest using Notepad++