Help: Textures for func_regenerate is not working.

Discussion in 'Mapping Questions & Discussion' started by blacknova93, Jun 10, 2011.

  1. blacknova93

    blacknova93 L1: Registered

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    My texture for func_regenerate shows up as my current texture, which is a measure texture. Other pictures show a transparent func_regenerate but mine is just the applied texutre, I've checked the entity properties and it is a func_regenerate. I could post a screenshot, but I have a feeling it can be solved easily.

    Help would be appreciated. Thanks in advance.
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Use toolstrigger instead of a devmeasure.
     
  3. purequaternion

    purequaternion L3: Member

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    You should use the "trigger" texture for these sorts of things.

    You can find this and other useful textures by typing "tools" in the texture browser's input area. Other useful ones include the blue skybox texture, nodraw, playerclips, etc.

    These textures do not appear in game (with the exception of the skybox one of course).
     
  4. blacknova93

    blacknova93 L1: Registered

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    Fixed.
    Gratitude.