[help] Prop's origins outside map

Discussion in 'Mapping Questions & Discussion' started by UFOslava, Oct 28, 2009.

  1. UFOslava

    UFOslava L1: Registered

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    I finally closed the cordon tool, and finished my own sky seal ;) phew... but what is this?
    some props I've put to be lower having their origins under the whole map... and leaking away?:facepalm:
    How to make an entity (props to be precise) that are not leaking because of their origins underground?

    Example: i want to place a rock, with only its tip showing outside, and its origin 512 units underground outside the map?
     
  2. Owlruler

    Owlruler L12: Fabulous Member

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    encase the parts that are below the map in nodraw?
     
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  3. UFOslava

    UFOslava L1: Registered

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    Yah, works... now another issue... some light buld leaks right trough the floor according to the line file.
    I crawled all over it in hopes to find it... may there be another cause?
    (Entity placed in the air)
     
  4. UFOslava

    UFOslava L1: Registered

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    *Gives self "noob slap"*
    My whole floor is displacement... :facepalm:

    One day, Valve, you will pay for your sins.
    Sorry for a time waste... now i figured why valve has nodraw textures all over the floors and walls :/
     
    Last edited: Oct 28, 2009
  5. Armadillo of Doom

    aa Armadillo of Doom Group Founder, Lover of Pie

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    Happens to everyone sooner or later ;)