Help on last

Discussion in 'Mapping Questions & Discussion' started by icooltse trade.tf, Aug 31, 2016.

  1. icooltse trade.tf

    icooltse trade.tf L1: Registered

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    I'm currently making a Frontline version of Badwater Basin, and I'd like to change the last point fro the cart going down the hole to the cart shooting into a big hole in a wall with explosives in it, but because I'm still rather new to mapping in general (and I don't exactly know how to do it), I want to find someone who can help me/ teach me on how to do it. Please contact me and I will respond to that. (map is included for current stage of download)
     

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  2. henke37

    aa henke37

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    That's a rather large change. Do you want to break it up into smaller parts and ask about them?
     
  3. icooltse trade.tf

    icooltse trade.tf L1: Registered

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    I know it's large, and since I have almost no time to work on the map and I don't know how to do it, I need someone else to help me do the last point changes.
     
  4. Mr.B3TA

    Mr.B3TA L1: Registered

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    if you want to make pretty basic breakable wall you just take brush press "Ctrl + T" and the brush should then transform into "func_detail" change it to "func_breakable" , now go to the "Flags" tab and tick "Only Break on Trigger" .Now you just need something to active it with a trigger presumably the final path_track.

    ps.If you find yourself in a pickle in Hammer you might want to google it first, there are a lot of guides and tutorials on the interwebs and you might get your answers faster that way. ;-P