- Mar 20, 2008
- 779
- 132
For some reason i can't get my texture working on my model:
I shall start with my .qc:
This is where i got my materials+vmt
\team fortress 2\tf\materials\models\sign_metal\sign_metalwave_a.vtf
\team fortress 2\tf\materials\models\sign_metal\sign_metalwave_a.vmt
And my .vmt file
And this is where i got my model:
team fortress 2\tf\models\sign_metal
now, i can't see something wrong.
Can you guys help me?
I shall start with my .qc:
$modelname \sign_metal\sign_metalwave_a.mdl
$cdmaterials models\sign_metal\
$surfaceprop "metal"
$staticprop
$scale 4
$body studio "sign_metalwave_a_reference.smd"
$sequence idle "sign_metalwave_a_idle" fps 1
$collisionmodel "sign_metalwave_a_phys.smd"
{
$Mass 1
$concave
}
This is where i got my materials+vmt
\team fortress 2\tf\materials\models\sign_metal\sign_metalwave_a.vtf
\team fortress 2\tf\materials\models\sign_metal\sign_metalwave_a.vmt
And my .vmt file
"VertexLitGeneric"
{
"$basetexture" "models\sign_metal\sign_metalwave_a"
"$surfaceprop" "metal"
"%keywords" "tf"
}
And this is where i got my model:
team fortress 2\tf\models\sign_metal
now, i can't see something wrong.
Can you guys help me?