Discussion in 'Mapping Questions & Discussion' started by maxtraxv2, Jan 24, 2009.
when it get to 0 the game doesnt end this is a pl map so it kinda needs to
how do i fix this?
make sure you have a game_round_win entity, and then add an output to the timer entity to send RoundWin to the game_round_win ent.
Edit: it wont expect the name i give the output
EDIT2: found it OnFinished
I had the same problem when I first got all the capture points working on my map and tested it. It seemed like such a simple, basic thing that I assumed just having the points working would take care of it... never occurred to me that I needed a separate entity just for that.
yer now when it ends its a draw how do i fix it so that the other team wins(i.e. when itme runs out red wins)
in game_round_win or whatever, there's a setting called "Winning team" or something. Just make sure it's set to RED.
Separate names with a comma.