Help! How do I run Source 2013 on Mac OS X?

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,696
2,580
The engine supports OS X. The developer tools do not. If you're trying to make a mod that works on Macs, then that's good news; if you're trying to make mods or maps using it, you're as hosed as you would have been in 2004.
 

CuriousCortez

L1: Registered
Feb 8, 2015
6
0
The engine supports OS X. The developer tools do not. If you're trying to make a mod that works on Macs, then that's good news; if you're trying to make mods or maps using it, you're as hosed as you would have been in 2004.

Damn. As I feared. Thanks for clarifying, though!

Any tips on using WineSkin, perchance?
 

Kraken

Few more zeros and ones for the site to proccess
Dec 21, 2014
430
121
You could use pararel desctop and use hammer that way.
And you will not suffer great frame or performance drop.
 

Kraken

Few more zeros and ones for the site to proccess
Dec 21, 2014
430
121
Oh by the way look up a tutorial to opening hammer correctly.
Since opening it through the launcher does not work.