- Aug 23, 2011
- 3
- 0
Hey everyone.
So I've been map making for a while as a hobby but I've been getting into it a lot more lately and as such I get a little more ambitious with each map
So I have a few questions that I am sure you'll be able to help with (I already searched but couldn't really find anything that would explain it simply.)
1) I'm making a map for Zombie Fortress, a CP map. When Red capture 2 control points they gain access to a teleporter and can get to the next CP's. How do I make all of Blu team's spawnpoints move forward to a nearby location so they can keep up with chasing Red?
2) How do I test a map with friends online? I don't have my own server and Create server and using console don't work.
3) I have a large room with 3 basic lights, yet in compiler I get a warning for "too many lightstyles on a face at so-and-so co-ordinates. How can I resolve it?
That's all (for now anyway) thanks in advance for any help
So I've been map making for a while as a hobby but I've been getting into it a lot more lately and as such I get a little more ambitious with each map
So I have a few questions that I am sure you'll be able to help with (I already searched but couldn't really find anything that would explain it simply.)
1) I'm making a map for Zombie Fortress, a CP map. When Red capture 2 control points they gain access to a teleporter and can get to the next CP's. How do I make all of Blu team's spawnpoints move forward to a nearby location so they can keep up with chasing Red?
2) How do I test a map with friends online? I don't have my own server and Create server and using console don't work.
3) I have a large room with 3 basic lights, yet in compiler I get a warning for "too many lightstyles on a face at so-and-so co-ordinates. How can I resolve it?
That's all (for now anyway) thanks in advance for any help