CTF Helltrain b3

Ctf map built into two giant trains

  1. A Bucket

    A Bucket L4: Comfortable Member

    Messages:
    152
    Positive Ratings:
    178
    Helltrain - ctf map built into two giant trains
     
    • Like Like x 2
    Last edited: Jun 7, 2018
  2. YOYOYO

    YOYOYO L6: Sharp Member

    Messages:
    372
    Positive Ratings:
    183
    I love the concept, the size, and the beauty of this map! though i would appreciate it if the two trains had more bridges to cross to each other. right now I count one. Also cameras would be a nice thing to add.
     
  3. Walrus Wambagoni

    Walrus Wambagoni L1: Registered

    Messages:
    25
    Positive Ratings:
    5
    This map looks stunning I have to say. Would love to try it out!
     
  4. A Bucket

    A Bucket L4: Comfortable Member

    Messages:
    152
    Positive Ratings:
    178
    -Optimized
    -Detailed
    -Properly lit
    -Tweaked pickups
    -Reworked mid
    -Added vent teleportation system
    -Added jump pads on back sides
    -Clipping improvements
    -Soundscape
    -Shaking
    -Skybox (not moving)
    -uhhh probably some more stuff I can't think of

    Read the rest of this update entry...
     
  5. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    500
    Positive Ratings:
    334
  6. A Bucket

    A Bucket L4: Comfortable Member

    Messages:
    152
    Positive Ratings:
    178
    No, it has a different layout.
     
  7. Asd417

    aa Asd417 L1: Registered

    Messages:
    821
    Positive Ratings:
    568
    Good to see this being worked on.
     
  8. A Bucket

    A Bucket L4: Comfortable Member

    Messages:
    152
    Positive Ratings:
    178
    -Removed trigger hurt dividing the map and replaced it with a trigger push.
    -Removed vent system into the enemy train.
    -Made the attic a second spawn and added a teleportation vent to the lower spawn.
    -One way doors out of the intel room.
    -The flank door by lobby is now one way out.
    -Taking the intel now causes whistles to blow and hidden security measures to be unhiden.
    -Taking the intel closes the shortcut route into spawn.
    -Added whistle partical effects.
    -Reworked health kits to attract players to previously unused areas
    -Fixed some props having weird lighting origins

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  9. McLovin

    McLovin L1: Registered

    Messages:
    41
    Positive Ratings:
    57
    Oof, I was gonna ask the same thing.

    This is dope tho. I love the theme.
     
  10. A Bucket

    A Bucket L4: Comfortable Member

    Messages:
    152
    Positive Ratings:
    178
    -One way doors are now less annoying
    -Reversed flow of doors in intel room
    -Updated skybox and lighting settings
    -Fog
    -Fixed spamming missing collision box messages in console
    -Fixed some unaligned floor textures producing horrific reflections
    -Added a hole in main for players to enter through

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  11. A Bucket

    A Bucket L4: Comfortable Member

    Messages:
    152
    Positive Ratings:
    178
    -The door to the boiler room opens for red players when it is in lock down mode
    -Respawn times are affected by the intel
    -Some more push triggers and greater awareness of where they are

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  12. A Bucket

    A Bucket L4: Comfortable Member

    Messages:
    152
    Positive Ratings:
    178
  13. YOYOYO

    YOYOYO L6: Sharp Member

    Messages:
    372
    Positive Ratings:
    183
    [69 downloads]

    noice
     
  14. A Bucket

    A Bucket L4: Comfortable Member

    Messages:
    152
    Positive Ratings:
    178
    -Lighting improvements
    -Map is a little bit easier to navigate
    -Made it less complicated by removing opening doors, aside from spawn of course
    -Fixed a weird brush

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