Hello

Discussion in 'Introduce Yourself' started by shdw.puppet, Oct 26, 2008.

  1. shdw.puppet

    shdw.puppet L2: Junior Member

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    my name is alex (but I prefer shadow). I have been gaming for quite some time but only very recently decided I would like to learn to create maps for my favorite game, tf2.

    I have had a quick look around and it is clear I have lots to learn, and I look forward to learning with some of the best. I am currently working on my first map, a payload set in an icy world inspired by echo base (star wars). It is coming along, but it is mostly a learning experience, I dont think it will be used.

    I play TF2 as oftern as I can, you will almost always see me playing demo or medic but I sometimes delve into engi or sniper when it is needed. I love the arena style of play and am quite sad to see that it is not as popular as it was in the first few weeks. Normal maps wise... I like goldrush, but wont say no to some steel or turbine.

    Well, a warm hello to all you guys out there. Cya around
     
  2. Zeewier

    Zeewier L9: Fashionable Member

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    You are a Last Shadow Puppets fan :p?

    Welcome to tf2maps ;)
     
  3. Dox

    Dox L8: Fancy Shmancy Member

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    Welcome!

    That map above sounds like it wouldnt be too hard thanks to the alpine textures and I believe there are 1-2 ice cliff texture packs around here as well, watch out though you dont make it too open, it could become an easy sniper fest. try to make your ground displacements nice and large with big hills and try to make it more focused on the inside of the base than a large area around the base.
     
  4. shdw.puppet

    shdw.puppet L2: Junior Member

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    I dont even know what Last Shadow Puppets are/is/was?

    The map is going to encourage some sniping with spots made just for that purpose, without giving excellent snipers run of the land. I know that valve is making alpine stuff, but I dont think hammer has any of the textures you speak of??
     
  5. FaTony

    FaTony Banned

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