heellppp heeellpp cs:s Hammer

GameSpy

L1: Registered
Jul 30, 2018
5
0
how fix this shit ? ( this not models ( func_detail )
 

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Last edited:

henke37

aa
Sep 23, 2011
2,075
515
Raise the lightmap scale. Ensure that you are running vrad with real models and not the default collision hulls.
 

FloofCollie

I really suck!
aa
Nov 5, 2016
600
670
Change the 3D view to 3D Lightmap Grid to see if there's enough Lightmap resolution for decent shadows on the wall. If the grid squares are too large, that's your problem. You can select the surface with the Toggle Texture application Tool and decrease the Lightmap size appropriately.