Heavy update = SDK update?

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
So, I haven't had the chance to open up hammer since the invasion of the sandvich...

Does this mean we get new entities (mainly the arena stuff game entities) to play with?

Is there a new .fgd to load?
 
Dec 25, 2007
566
439
I don't think there's an SDK update yet.
There is one new entity (tf_game_arena IIRC) for arena mode, and you can use it fine without an .fgd, as it's pretty simple. Although I had trouble creating outputs, I fixed that by copying the entity from one of the stock arena maps, then copying and pasting the outputs and editing them.
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
arena mode might be useful for a cube soccer map... IDK, I'm gonna see how tweakable it is (if at all). I'll report back with anything interesting.


and YES!! GRASS!! w00t :D
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
grass, trees, rocks, wheelbarrows, overlays, textures

They've given us a fair amount to work with.... sort of
 

Noggin

L5: Dapper Member
Nov 17, 2007
226
48
Yeah I took the grass and mixed it with a more soil like texture to replace what I used in tc_spectre...

Looks good so Ill upload it to the resources section here.

The texture format seems like it has changed tho as VTFEdit couldnt read the new textures.