Probably nobody cares but I'm just going throw out this topic anyway. I have the patience to work on a map, its details, all that. But after nearly two years after starting to try out mapping for Team Fortress 2, I only have a gimmick map and a still nowhere near complete payload map out in this world. What I'm venting against is getting into this world of mapping and getting it right. My experience of mapping can basically be summed up as the follows: Start mapping Get minimal feedback Do some changes Get the same minimal feedback Go "WHAT THE FUCK AM I DOING WRONG" to myself Ask Give up Come back and work on it again Get the same minimal feedback Try out some changes Recursion Recursion Give up There are people out there that I see that are willing to help out, from simply players in a community to some mappers. But beyond this minimal flow I haven't got anywhere. One of the same feedback I get is layout issues. That's all and well, but a famous filmmaker may as well be telling an ambitious filmmaker "x is a problem" and leave it there, with absolutely no elaboration or pointers at all at what's wrong. Not only that, but there's this thing I'm seeing of "classes", much like society itself, with the ordinaries, the slightly-more-well-knowns, and the celebrities. I'd consider myself a "below-ordinary". Why? I constantly see flow of feedback to others in the mapping threads, while my thread for Tyrol constantly drops out of the radar and stays that way, whether it be after a new version or a playtest. What's the point of trying to fix something if you don't know how to make it better? I may as well be going after a broken refrigerator with a wrench and whack it and hope for the best.