Hey all! So I am currently encountering a really bizarre issue and I have no one to turn too . I recently started finishing up work on an underwater like map, I wanted to use it for TF2 but also for SFM. When I didn't use HDR the map loaded up lights fine but when I used HDR, it became super dark and weird as hell. Some parts of the map loaded lights decently (but incorrectly) and some didn't. I have tonemap and logic enabled as well as the necessary outputs but I've spent now 2 days trying to figure it out. I also have 0 leaks with 4 areaportals that are well optimized. This map is ready to go except for that HDR not working! Any help would be great! -deltaalpha05 PS Attaching image to help you guys out. Additionally some of my prop_dynamic_overrides are not registering my info_lighting for some odd reason too.