Hi. I'm currently having some trouble packing two custom textures into a .bsp file for distribution. I'm using VIDE to pack them, and following Tophatwaffle's guide, seemingly did so successfully. However, when I go in game to test, the textures just fail to appear. The file size increases post-pack as it should, and no errors occur. I'm really not sure what I'm doing wrong here. Hammer displays things properly, VIDE packs the textures up (those being sansundertale, shubtbh), aaaaaand errors, agh. My only guess as to what the problem could have been was that I had the custom textures in custom/my_custom_stuff/materials, and VIDE wasn't finding those. I figured I botched the manual install that I tried, so I tried moving them to just tf/materials instead, since VIDE could locate them automatically. Neither worked, and I'm pretty dumb when it comes to all this, so I'm not sure what else to try. As a side note, I should probably mention that when I already have the textures in my tf folder, they appear in game just fine. The problem occurs when I try giving the map to a friend, or testing it after renaming my materials folder, like Tophat's guide suggested. It's 100% a problem with the packing. Any help would be appreciated, thank you!