KOTH HAUNTED FALL EVENT CREATED BY UNREAL MAP RULES Both teams are allowed to use meelee only, and must capture the only control point placed equidistant from both spawns. They must hold it 2 minutes to win the round! BACKGROUND STORY Its Halloween and both teams are scared as hell! They barricaded themselves inside this church but theres only place for one team. They will have to fight if they want to remain inside! MAP FEATURES Halloween feeling Meelee only Custom loading image Lighting Ability to set arrows on fire using the torches Custom first time captured sound Detailing Halloween soundscapes 3D Skybox Built cubemaps Particles usage A pretty creepy ghost going around the control point area that scares the players (Flies and flashes randomly!) Find out more for yourself you lazy ass! CREDIT TO TEAM! I wanna thank everybody who suported me, especially Giblets of Jesus for helping me and providing constructive feedback on the making of this map. OVERALL There are 2 known issues, one of them is torches sometimes fail on igniting the arrows, and the other one is I couldn't pakrat the map or else it would crash the client or show some really bad weird shadowing. Something to do with .vhv files that were causing this problem. Appart from that I'm pretty much happy with the final result, I'm not a great mapper so I consider I was lucky with this one. Maybe I'll make a non-halloween version of it one day. PS: I know its not Halloween (obviously), and the map was released during the Halloween period. I just haven't posted it here because I still wasn't very familiar with TF2Maps.net. I had decided to post it here before but forgot about it. Anyways, this is my first TF2 map being posted here, and it was my second TF2 map ever released. I had previous experience with Source Engine but just recently got into TF2 mapping. I posted this map here hoping to receive good feedback, and improve my TF2 mapping skills. Any constructive feedback is welcome! Map preview created by Paul Thanks!