Hatless prop_dynamic?

Discussion in 'Mapping Questions & Discussion' started by Luigi Thirty, Oct 11, 2010.

  1. Luigi Thirty

    Luigi Thirty L2: Junior Member

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    Is it possible to have a prop_dynamic model such as engineer.mdl in a TF2 map that has no hat?
     
  2. Untouch

    Untouch L4: Comfortable Member

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    I believe the "hatless" just removes the hat part of the model ingame, so no, unless someone were to make one.
     
  3. Luigi Thirty

    Luigi Thirty L2: Junior Member

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    It's hide_player_bodygroup_name = "hat" in the items file but I guess you can't do that to props.

    edit: Wait, prop_dynamic has a SetBodyGroup input...

    edit 2: Success!
     
    Last edited: Oct 11, 2010
  4. Beetle

    Beetle L9: Fashionable Member

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    There's always the head gib of the engineer in the models selection.
     
  5. Luigi Thirty

    Luigi Thirty L2: Junior Member

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    Nah, I figured it out. You just send the prop_dynamic an invalid SetBodyGroup index and all the bodygroups (hats!) disappear.