I've made a map that we play on my clan's server called "Shooting Gallery." The map has a capture limit of 5, set using the point_servercommand entity tf_flag_caps_per_round 5 parameter. (Triggered via logic_auto) Now, this always worked just fine before, and it still works. However, the HUD is now saying we're playing to 3, where it used to say we were playing to 5. We still play to 5, it's just that the HUD is wrong. I haven't done any mapping since last summer and I haven't really been paying attention to updates. Has something changed that I need to fix?