Hampshire Heavies: New Map Night - we'll test your maps! Sun 26th April

samn

L4: Comfortable Member
Mar 28, 2008
158
47
2YtaJOM.png


Hello, I'm Sam from the Hampshire Heavies, a UK/EU TF2 clan. We're running a New Map Night on Sunday, 7pm GMT+1/UK time, and we'd like to test your maps!

We provide feedback on server and on our forum, along with a SourceTV demo if you can't come along. It's a 24 man public server, alltalk switched on. Our server is usually full for the whole playtest.

Couple rules, similar to the gameday: map must be in active development, playable on a 24 man public server, no fullbright, must have better gameplay than orange_x. The map will be played for as long as is worthwhile - anywhere from between 20 to 40 minutes. We hope to play 5 maps over 2 hours.

I cannot promise 100% that if you post your map, we will be able to play it. We have to do what's best to keep our member's interest. Though we are very very forgiving!

Please post below (with your Steam profile so I can contact you) if you are interested. :thumbup1:

...

The HH has a long history of assisting mappers. Over the years we have been involved in playtesting freight, gullywash, and steel - in fact, our help with the latter got us our own poster included in every single copy of TF2!

Help us live up to our legacy and discover the next 'officialised' community map.
 

Spipper

Former cheese man Gorgonzola
aa
Feb 18, 2012
246
407
I think it might be about time I get cp_salty_a1b tested again. It's mostly an alright map, except for the lobby between 2nd and last and last itself.
I might as well test the previous version, while I'm "working" on a2, and getting some testing outside of TF2M would be pretty cool.

Download

Steam I might be a bit hard to come by tho, since I'm rarely online on Steam.
 

samn

L4: Comfortable Member
Mar 28, 2008
158
47
We're playing:

sandsnake
assault
blorav
siege
salty

We would like to play hardcliff and whitewash, however there probably won't be time for all the maps tomorrow, and I have to prioritise the first viable maps that sign up.
 

Géza!

L4: Comfortable Member
May 12, 2008
183
40
I am actually considering withdrawing cp_assault from this one, it's gonna need some serious work based on today's US playtest, more than can be done in a single day even.
 

Muddy

Muddy
aa
Sep 5, 2014
2,574
4,592
Last edited:

Megascatterbomb

L1: Registered
Jul 9, 2014
21
6
Im finishing up my first alpha for cp_meltdown, I'm just fixing some areaportals then I'll post it here
 

Megascatterbomb

L1: Registered
Jul 9, 2014
21
6