Hammer Loading Old Build of Map When Compiling

Discussion in 'Mapping Questions & Discussion' started by THE_MOOGLEKING, Jun 12, 2010.

  1. THE_MOOGLEKING

    THE_MOOGLEKING L1: Registered

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    Hello,

    I'm trying to compile my WIP TF2 map with Hammer, and things have worked fine up until now. However, now, when I try to compile my map, the map goes through the process normally, but an old compile of the map comes up. I can tell because I've made changes to my map to make it significantly different than the one that's loading.

    I don't know what the problem is, or why this just started. My log is attached. Please help me.
     
  2. Nineaxis

    aa Nineaxis Quack Doctor

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    Error: displacement found on a(n) func_detail entity - not supported (entity 58, brush 0)

    It's only the seventh line or so. Read your compile logs.

    Func_detailing a displacement causes a fatal vbsp error so your map won't compile, and an old copy is therefore loaded.
     
    • Thanks Thanks x 1
  3. THE_MOOGLEKING

    THE_MOOGLEKING L1: Registered

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    Didn't know that would happen >_> just starting...

    But thank you anyway.
     
  4. aqualine

    aqualine L1: Registered

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    same error :(
     
  5. Crash

    aa Crash func_nerd

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    If it's not changing, then you have an error that is causing it to fail. Just check your log and clean up anything messy.