Hammer Editor Windows 7 64bit Common Issue...

Discussion in 'Mapping Questions & Discussion' started by zigvt85, Sep 20, 2013.

  1. zigvt85

    zigvt85 L1: Registered

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    So after searching all day I found a fix finally for me i'm running Windows 7 64bit and lots of people had crashing issues. Well from a post I found it told me to copy the following file.
    Code:
    "GameInfo"
    {
    	game	"TF2 SteamPipe Beta"
    	type multiplayer_only
    	nomodels 1
    	nohimodel 1
    	nocrosshair 0
    	hidden_maps
    	{
    		"test_speakers"		1
    		"test_hardware"		1
    	}
    	nodegraph 0
    	GameData	"tf.fgd"
    	InstancePath "maps/instances/"
    	advcrosshair 1
    
    
    	FileSystem
    	{
    		SteamAppId				440		// This will mount all the GCFs we need (240=CS:S, 220=HL2).
    		ToolsAppId				211		// Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
    		
    		//
    		// The code that loads this file automatically does a few things here:
    		//
    		// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
    		// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
    		//    For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
    		// 3. For the first "Game" search path, it adds a search path called "MOD".
    		// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
    		//
    
    		//
    		// Search paths are relative to the base directory, which is where hl2.exe is found.
    		//
    		// |gameinfo_path| points at the directory where gameinfo.txt is.
    		// We always want to mount that directory relative to gameinfo.txt, so
    		// people can mount stuff in c:\mymod, and the main game resources are in
    		// someplace like c:\program files\valve\steam\steamapps\half-life 2.
    		//
    		SearchPaths
    		{
    			Game				|gameinfo_path|.
    			Game				tf
    			Game				|all_source_engine_paths|hl2
    		}
    	}
    }
    save this as gameinfo.txt and place it in your C:\Program Files (x86)\Steam\SteamApps\yourusername\sourcesdk_content\tf folder.

    I figured I would post this on here for new commers that also have issues in Windows 7 64bit. For me this method worked like a charm no more crashing :).

    If your still having problem try the following method below. Locate your GameConfig.txt file and make sure the paths are complete. The file should be located in the following C:\Program Files (x86)\Steam\SteamApps\yourusername\sourcesdk\bin\orangebox\bin. I really wanted this fixed to see how much faster hammer editor loads on my new machine.

    So I hope this works and hopefully you have followed the instructions. If you need help I will check back every other day and try to help you.