Hammer Editor entity icons low-res?

Discussion in 'Mapping Questions & Discussion' started by Bloodroke, Sep 9, 2013.

  1. Bloodroke

    Bloodroke L1: Registered

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    All of a sudden later today, when I opened up Hammer, I noticed all of my entity icons, like the light, env_cubemap, logic_timer, etc. all have extremely disgusting low res issues. All of my other textures seem to be fine.

    What could have caused this so suddenly, and more importantly, how can I go about fixing it?
     
  2. Crash

    aa Crash func_nerd

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    Mine are actually doing the same exact thing, except it's all of my materials as well. I have been having some odd video card problems lately and attributed it to that, but perhaps it's a bit more widespread than that?
     
  3. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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  4. Bloodroke

    Bloodroke L1: Registered

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    Just changed the picmip value under group 14 to -1, and nothing changed in Hammer.

    For whatever reason, if you need it, I have an AMD FX 8350 processor with a GTX 560 Superclocked.
     
  5. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Well like I mentioned in that other thread since it got bumped, my main computer is offline while my replacement part comes, so I won't be able to figure out why or how to make that work again for awhile.

    Hopefully there is something that can be done because I hate low res hammer too :(
     
  6. Pocket

    aa Pocket func_croc

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    Both my computers are doing this, so it's not a driver thing.