Hammer crashes when running my map?!

Discussion in 'Mapping Questions & Discussion' started by Hinur, Apr 30, 2016.

  1. Hinur

    Hinur L1: Registered

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    Hey guys, wondering if anyone can help. When I click the run map button (f9) it crashes on me. I've got an image before it stops responding...

    [​IMG]

    can anyone help?
     
  2. Muddy

    Server Staff Muddy Muddy

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    When you say "crashed", do you mean "stops responding"? Hammer tends to do that when compiling large and/or complex maps, but it doesn't mean it's stopped working. You just gotta leave it alone to do its thing.
     
  3. Hinur

    Hinur L1: Registered

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    ok, thanks
     
  4. Hinur

    Hinur L1: Registered

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  5. Nicky

    aa Nicky Lets try something new!

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    Mka esure you are func_detail-ing properly, as it will decrese the amount of visleafs you have, and large amounts can cause compile times to take, like your saying, 2 hours or even longer.
    Here is a good tutorial about BASIC optimization (there is another that goes more in-depth, but this is what you need for your problem):

    View: https://www.youtube.com/watch?v=mIy0Usc8zXU
     
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  6. RataDeOrdenador

    RataDeOrdenador L5: Dapper Member

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  7. Hinur

    Hinur L1: Registered

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    thanks, its working now :)
     
  8. Vel0city

    aa Vel0city func_fish

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    Except all CompilePal does is add a GUI to the compile process. It still uses the same VBSP, VVIS and VRAD executables Hammer uses when pressing F9 in Hammer. If you want to do stuff while compiling, add a -thread *insert how many threads you want the compiler to be using, so if you have a quad-core with hyperthreading you put 7 here* option to the VVIS and VRAD's compile stages. You can leave it off of VBSP, as it doesn't take long to do its work.