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Hammer adding geometry on compile?

Discussion in 'Mapping Questions & Discussion' started by DrHorrible, Oct 21, 2009.

  1. DrHorrible

    DrHorrible L1: Registered

    Messages:
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    The geometry of the map was very simple. An open courtyard with four walls, at one end a doorway into a hexagonal room.

    I was experimenting with 2D skyboxes and wrapped the entire layout in a hollow brush.

    I compiled and loaded the map in-game and extra geometry was attached onto all the surfaces of my rooms. It looked like every vertical brush and horizontal brush on the hexagonal room had an extra, equal-size brush attached to one of its faces.

    I'm still not exactly sure what happened and I just nuked the whole thing and went to bed.

    I haven't come across anything like that in any forum thread or tutorial. Is something like that possible?
     
  2. Gadget

    aa Gadget

    Messages:
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    417
    I think you might have some invalid brushes. Go to Map -> Check for Problems to find out about any Invalid Solid Structures.
     
    • Thanks Thanks x 1
  3. Washipato

    Washipato L3: Member

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    You mean like this?
    [​IMG]
     
  4. Tapp

    Tapp L10: Glamorous Member

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    Wow, you really didn't have the best of luck with walkway, did you? Or more specifically, just that spot.