KotH Halfpoint 72 Hour TF2 Jam Edition 2

Remade from the ground up!

  1. SmashWaffle

    SmashWaffle L1: Registered

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    Halfpoint - Remade from the ground up!

    Halfpoint is a map for the Community Project, Frontline!, in which I have completely recreated it just for the 2016 72 Hour TF2 Jam. The map is loosely based on The Battle of Midway, a very important part of World War II. If you want to play the original Halfpoint, go here: http://tf2maps.net/threads/halfpoint-old.28700/
    I really hope you enjoy this map, and I will be sure to add on to it throughout the jam, and possibly after that as well!
     
  2. SmashWaffle

    SmashWaffle L1: Registered

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  3. sevin

    aa sevin

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  4. SmashWaffle

    SmashWaffle L1: Registered

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    I'm basically bumping it up on the forums list so people will take a look at it.
     
  5. sevin

    aa sevin

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    I know how bumps work, people will see your map. There's no need to bump.
     
  6. SmashWaffle

    SmashWaffle L1: Registered

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    One last update will come in a little bit (in terms of the 72 hour Jam anyhow, I will continue to update 2 days after so people can have a chance to play it). Sit tight everyone!
     
  7. SmashWaffle

    SmashWaffle L1: Registered

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    Changes:
    + fixed some clipping issues with the center island
    + lowered the red tugboat so it is in the water

    To Do List:
    + add more props
    + remove dev textures
    + add more to the spynet rooms (possibly make them accessible)

    Read the rest of this update entry...
     
  8. SmashWaffle

    SmashWaffle L1: Registered

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    I need playtesters for this
     
  9. SmashWaffle

    SmashWaffle L1: Registered

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    what's nice is that I upload my maps to dropbox to avoid issues like the one that recently occurred with the site.
     
  10. Egan

    aa Egan

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    Hey did you playtest the map on your own? I tried it out and the beach scene looked cool but when I touched one of the landmines they all exploded, and a second or so later the game crashed:

    [​IMG]

    [​IMG]

    Means you had too many entities at once - probably all the different gibs of the landmines. Try reducing the number of landmines by like 1/3 at least.
     
  11. SmashWaffle

    SmashWaffle L1: Registered

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    alright, thanks for letting me know.