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KotH Grove Island A1

dotmd

L2: Junior Member
Jul 23, 2016
80
195
Played a1 but didn't get a chance to finish writing feedback ingame.
I liked the area around the point, but felt that the side areas, and places leading from the spawn to the point had too many different ideas going on making it feel overly complicated. There's a lot of little ramps and jumps made from props that felt unnecessary. While I liked how bold you were with the height differences, it felt too extreme in places and, especially around spawn, gave people too big an advantage over people trying to get from spawn to the point. Was mentioned in game a lot but wasn't a fan of having people hide in trees, you might have to work out a way to replace them without revealing massive sightlines
Definitely an interesting layout though, I had fun :)