KotH Grinder a2

A koth map with a lethal pit around the point.

  1. ThatGreenSpyGuy

    ThatGreenSpyGuy L1: Registered

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    Grinder - A koth map with a lethal pit around the point.

    This koth map has 3 differant ways to get to the point, and the point does have (a little bit of) high ground. However, the hill has a death pit filled with, you guessed it, grinders. there is a large ammopack under the hill, right next to the grinders, but your only hope of getting out is to be a soldier, demo, or scout.
    this map is yet to be playtested on an imp.
     
  2. ThatGreenSpyGuy

    ThatGreenSpyGuy L1: Registered

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  3. ThatGreenSpyGuy

    ThatGreenSpyGuy L1: Registered

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  4. ThatGreenSpyGuy

    ThatGreenSpyGuy L1: Registered

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    -Fixed clipping on mine cart on blu side
    -Made spawns closer to point
    -Added props + brushes to prevent snipers from being too powerful
    -Made it possible to exit pit with ammo box
    -enhanced lighting
    -decreased file size


    Read the rest of this update entry...
     
  5. nesman

    aa nesman oh god how did this get here

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    looking at the picture I still think the map is over scaled meaning the sand areas are way too big. I would try cutting those areas down so the map is smaller.
     
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  6. ThatGreenSpyGuy

    ThatGreenSpyGuy L1: Registered

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    Actully, I find it pretty good for combat personally. When it it playtested again I will see what other people think.
     
  7. Tumby

    aa Tumby

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    Add more Layout and yeet the majority of Empty Space.
     
    • Agree Agree x 3
  8. ThatGreenSpyGuy

    ThatGreenSpyGuy L1: Registered

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    I will add more props and stuff after more testing
     
  9. nesman

    aa nesman oh god how did this get here

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    the empty space needs to be addressed and shrunken.
     
  10. ThatGreenSpyGuy

    ThatGreenSpyGuy L1: Registered

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    To anybody that may be following this map for whatever reason;
    I will no longer be updating this map, due to many people shitting on me while I cant figure out how to fix their problems.
    I will most likely quit mapping altogether.
    I don't think it is worth my time if I spend months on a project I was very passionate about and releasing it only to find out that people hate it and my work was pointless.
    I have been mapping for around 10 months.
    I have made many different maps with different tactics and by joining tf2maps I thought I would improve and continue to make better maps.
    I was wrong.
    Thank you to everybody who gave CALM feedback on my map during the imp, and gave me feedback on improving it. I'm sorry that I was not able to fix the problems in your feedback. A third of people shat all over me and just told me this map is terrible and that I shouldn't work on it anymore. They could have at least said it in a way that was not rude.
    I would like to say to those people that I hope that they are proud that they just devoted a passionate mapper from even touching hammer again. I am sorry for spreading my filth on this site for 'pro' mappers.
    I am aware that this message is long and cringy. I don't even think that this was even worth writing, I doubt anybody will see it, or care, anyway. Good luck to any other mapper out there.