Grid

Discussion in 'Map Factory' started by Icarus, Apr 12, 2010.

  1. Icarus

    aa Icarus

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    Grid is the first map I've ever made for TF2, originally for Arena. Until now, It has never been released.

    Grid is a 9-chamber map arranged in a titular 3x3 grid, with the CP in the middle chamber.

    The walls will move every 10 seconds, shifting the battle from one direction to the other.

    This map is obviously not serious and should not be taken as thus.
     
  2. Lancey

    aa Lancey Currently On: ?????

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    As was said in the test, the doors need to open quicker as the map nears an eventual end. In the last 60 seconds, for example, the timer should be 5 seconds instead of 10. Also, all the doors should open when the game ends to allow players to go nuts with humiliation.
     
  3. Jamster

    Jamster L1: Registered

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    hahaha, nice
     
  4. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    I remember having intense fun on this map back in the days.
     
  5. Prestige

    aa Prestige im not gay anymore

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    this was the funnest KOTH map i have ever played. seriously, it was.

    Could use an upper deck of moar grids.
     
  6. Okrag

    aa Okrag Wall Staples

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    I will detail all the rooms for you, because, seriously, different theme in each room would be awesome.
     
  7. DaBeatzProject

    aa DaBeatzProject

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    You can place engineer buildings in the gates, just a reminder :p
     
  8. Icarus

    aa Icarus

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  9. The Political Gamer

    aa The Political Gamer

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    Detail the crap out of this. (No really you should detail it)
     
  10. Engineer

    aa Engineer

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    I once created a prophunt map and it had different environment in each area. Looked nice. You should do it too, just like the guys above me said. ;)
     
  11. honorum646

    honorum646 L6: Sharp Member

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