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PL Greenstone B1_reupload

Now with less Jimijam :(

  1. KubeKing

    Server Staff KubeKing Soon it will be different

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    Tidepool - Not this map again!

    Uploaded again, because I apparently didn't import the old thread.

    Tidepool is a Tug O' War (TOW) map: two teams compete for a single cart.

    If testing goes well, I'm thinking about re-theming Tidepool for the Mayann pack. Seems like a good fit.
     
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    Last edited: Apr 16, 2016
  2. radarhead

    aa radarhead Level 20 "Mapper"

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    Yay! It's back! This map was fun.
     
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  3. KubeKing

    Server Staff KubeKing Soon it will be different

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    Happy to hear! Didn't get too much feedback last time (poor placement in imps, my fault), but I'm hoping to reverse the trend.
     
  4. Moonrat

    aa Moonrat The end of an era

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    Oh I remember this map! Didn't get to play it, but it looked fun as shit. Hopefully I catch an Imp with it at some point.
     
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  5. GooGuGajoob

    GooGuGajoob L12: Pro-crastinator

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    This map looks great! I'll have to check it.

    And I relate man...I relate to lack of discussion cuz of Imps...
     
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  6. KubeKing

    Server Staff KubeKing Soon it will be different

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    Alpha 5 Changelog:
    -Added health and ammo around the map
    -Removed some routes (blocked off)
    -Added alarms for when the cart is near each of the final points
    -Extended drop-down structures outside of spawns
    -Raised barriers outside of spawns
    -Replaced paint patch on grate bridge
    -Miscellaneous changes

    Read the rest of this update entry...
     
  7. KubeKing

    Server Staff KubeKing Soon it will be different

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    The map is now in Beta!

    Tidepool has been renamed to Greenstone, after being rebuilt from the ground up in the Mayan theme. Two teams battle over a temple they each plan to use for their own nefarious purposes...

    Tug-of-War gamemode advice by fubarFX, who also provided specific entities for this map. Author of other TOW maps Dogbread and Effigy.
    Includes many assets found in the Mayann Content Pack. Special thanks to YM for his maps Ququmannz and Sacrifice, which I used for reference.
    Torch particles and prefab, as well as very helpful map suggestions, by Exactol.
    Nuclear Waste texture by Void.
    Compiled and packed with handy ol' CompilePal, made by Freyja.
    A shout-out to all the Steam chatters and other TF2Maps members who've helped me resolve issues with the map. Here is one particularly helpful thread, which includes advice from tyler.

    Imgur album of screenshots.

    Changelog:
    -Map completely rebuilt. Layout changes throughout.
    -Map is now Mayan-themed.
    -:jimijam: poster removed. It will live on in the hearts of many.

    Other notes:
    -I'm not sure if I used any Swamp Pack content that weren't already in the game files. Everything should be packed, but I may need to credit some other people down the road.
    -The soundscape isn't working, for some reason. I let it go for B1.
    -I also need to fix the Announcer lines, per YM's advice.
    -3D skybox is there, but temporary.
    -My guess is that there will be sightline/hectic fighting issues with this update layout. Gonna see how it plays anyways.
    -Probably going to post a request for a custom payload cart pretty soon.
    -The map is repacked, thanks Geit for the helpful tutorial.

    Read the rest of this update entry...
     
    Last edited: Jun 26, 2016
  8. KubeKing

    Server Staff KubeKing Soon it will be different

    Messages:
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    Positive Ratings:
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