GreenMarine: Selectable loadouts a possibility

Discussion in 'Team Fortress 2 Talk' started by The Political Gamer, May 5, 2011.

  1. The Political Gamer

    aa The Political Gamer

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    So I was lurking the TF2 SA thread and this caught my eye:
    http://forums.somethingawful.com/sh...rid=0&perpage=40&pagenumber=238#post391322846

    Ok so whats the big deal

    http://forums.somethingawful.com/sh...rid=0&perpage=40&pagenumber=238#post391323955

    Oh and for those who don't know GreenMarine is a Valve employee.

    Well if Valve does get around to it no more having to redo your loadout every time you change map, just select your pre-set or whatever Valve come up with.
     
  2. tyler

    aa tyler snail prince, master of a ruined tower

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  3. Prestige

    aa Prestige im not gay anymore

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    [​IMG]
     
  4. fubarFX

    aa fubarFX The "raw" in "nodraw"

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  5. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    I could have sworn he have a quick change button.
     
  6. HellJumper

    aa HellJumper

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  7. NinjillaX

    NinjillaX L3: Member

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    We've had the polypack items for a year already? Hell.
    I think selectable loadouts would be fantastic, I'd spend a lot less time in menu. Beleive me, I spend a lot of time in there :p
     
  8. Ravidge

    aa Ravidge Grand Vizier

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    I used to have scripts for changing my loadout. But then they removed the "equip" command and I was sad.
     
  9. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    I mentioned this in chat a couple times. No one thought it was a good idea... -_-"
     
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  10. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    It would be pretty handy, though personally i don't tend to swap loadouts per map, i know how i play well with each class; only if a specific (player) threat requires me to change tactics from my personal style to a more durable/stock play, which usually only involves swapping gunboots for shotty or my engi's sentry. Maybe scattergun to FaN if i feel like being a bitch to enemy soldiers on open/death trappy maps. So i might only go to loadout once in a 3 hour session, if at all.
     
    Last edited: May 5, 2011
  11. tyler

    aa tyler snail prince, master of a ruined tower

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    They probably didn't understand what you were saying because literally nothing would be lost by adding this
     
  12. Da_Man

    Da_Man L4: Comfortable Member

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    Because Call Of Duty is the paragon of good design choices.

    I personally wouldn't use this, I don't change loadouts when the map changes, except for on medieval mode, maybe. As long as it wouldn't be forced to use it, I'd be happy to let it happen and ignore it.
     
  13. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    black ops' create class system is shit imo
    but we need a way to save loadouts in tf2
    I'm spending way too much time on that when switching from my pub loadouts to a 6v6 loadout.
    not to mention we have map specific items now (pain train won't do shit on ctf)
     
  14. NinjillaX

    NinjillaX L3: Member

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    Da_Man, I cant see how they could force you to use it :p

    Fubar posts great examples of why this would be a nice idea, going from pub to pug or differing game modes in one server.