Discussion in 'Map Factory' started by CafeineMan, May 7, 2013.
First part of my two points (gorge like) map.
All spawn exits, except some dropdowns, have spawn doors in TF2.
The areas in the last few screenshots are lacking cover
Generally all areas appear to be a little bit overscaled, but gameplay will show.
For now you should put some spawn door and cover in.
And whats up with the timer? almost 30 minutes? Thats damn long.
:laugh: I know that ! I have played more than 3000 hours of the game (and something like that with sdk).
Il isn't a playable version, just a little view of the beginning of the futur map (an idea of the gameplay)
Sorry for giving feedback than.
But if people upload screenshots and a map,
they usual don't to that for fun, but because they want feedback.
So I advise you to not upload an unfinished map, or just to tell us so in the thread,
because if you not do, it sucks for both of us.
Yikes. Might not want to leave it up for download if it's unplayable, then.
Edit: I am liking the layout so far, though.
This map looks pretty neat. Looking forward to its finished state.
Sorry if I did not do things in the rules, I'm not a regular user of the forum (I do not speak English well enough unfortunately).
I do not think you can judge the gameplay on screenshot (on the aspect ethétique yes, but not on the gameplay no, and that's why I put the bsp).
Of those I'll start the second point and I come see you when the map is playable ^^
You'd be surprised how well we can guess a maps gameplay value from a set of good and descriptive screenshots.
We have played around with the geometry a lot after all
mark your capzones yo
please do r_drawviewmodel 0 when taking screenshots, it makes them better for us
The layout looks nice man, I look forward to a fully playable version
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