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grawelly

Discussion in 'Map Factory' started by A10, Nov 27, 2009.

  1. A10

    A10 L1: Registered

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    cp_grawelly (beta version) - Control Point

    -b4 update-
    ・For scout , added props that became a work stand to take train.
    ・To take the train at the center, the height of all signals was arranged.

    ・Changed the ground surface texture in skybox.
    ・Very lovely frogs appeared in the respawn room.

    -b3 update-
    ・Added 3D skybox. Now the trains can run outside of the map.
    ・Fixed the reflection of lights.
    ・Time limit and additional time were changed.

    -----------------------------------------------------------------------------------------------

    This map is mixture of two official maps.
    It is changing of 3cp of granary into the one of well.
    And It's my first work.
    I made it because it having not seemed to be.
    Have fun :)

    by A10

    e-mail: maps.a10@gmail.com
     
    Last edited: Nov 28, 2009
  2. pitto

    pitto L3: Member

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  3. lana

    aa lana Currently On: ?????

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    What is this I don't even
     
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  4. Altaco

    Altaco L7: Fancy Member

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    I normally don't like stuff directly taken from valve maps but this actually looks pretty entertaining.
     
  5. A10

    A10 L1: Registered

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    Thanks to your advice.
    I understand that mixing map would be
    welcome little.

    >>Altaco
    I'm glad to say so.I devotes myself.
     
    Last edited: Nov 28, 2009
  6. Rikka

    Rikka L5: Dapper Member

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    As a quick experiment, it sounds interesting. As anything else, it sounds horrible.
     
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  7. TMP

    aa TMP Abuser of Site Rules

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    I remember seeing this on fpsb and thought "Huh, this actually looks ok"
     
  8. Engineer

    aa Engineer

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    [​IMG]
     
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  9. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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    [Generic Hate Valve Map Altering Comment]

    Apart from that, looks interesting.
     
  10. Tinker

    aa Tinker

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    This..

    Oh boy. It actually could be fun, too. I feel forced to put in some snarky comment here, though :(
     
  11. Bermuda Cake

    Bermuda Cake L9: Fashionable Member

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    lets be honest, this fixes the annoying gap on well between 2nd last and mid cps.
    So good work!
    Also I prefer the well mid point to granary.
     
  12. martijntje

    martijntje L8: Fancy Shmancy Member

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    I prefer seeing maps not based of valve's.

    It is "interesting", I like the idea, but I just don't think it is going to work.

    Have you had any playtests yet?

    now go make badsawgravelbowlrushwaterlands
     
  13. The Political Gamer

    aa The Political Gamer

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    Mush resist temptation to flame map. <.<
     
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  14. lana

    aa lana Currently On: ?????

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    Can you actually post more than two screenshots?
     
  15. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    I'm not sure he really needs to. We've all seen Granary, and we've all seen Well.
     
  16. honeymustard

    honeymustard L9: Fashionable Member

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    I know you won't understand this post, but the problem is instead of fixing up Well (which really does need fixing up, I have to say), you've fixed up Granary, by putting the Well mid in Granary's mid place. Thing is, Granary is fine with Granary's mid. Instead, you should make slight adjustments to Well's second and last instead of just removing them completely.
     
  17. Jack Riguel

    Jack Riguel L10: Glamorous Member

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    Eh, I liked Granary as is, and my only complaint in well was the incredibly open and easily attackable last point. Then again though the last time I played both of those maps were in comp and they worked just fine. :/