Gravelpit style CP - Switch teams?

Discussion in 'Mapping Questions & Discussion' started by Fyfey, Jan 30, 2008.

  1. Fyfey

    Fyfey L2: Junior Member

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    I'm currently working on a single round gravelpit style CP map.

    I've got most of the mechanics working... setup time triggers doors ok, the cap layout's fine and the game is winnable by either team. But if I try and have it switch teams at round reset, the score get's changed teams too!

    I was playing on Blue, let the timer run out and Red won and scored 1 point. It then put me on Red... great! Now when I win again on Red, the scoreboard says Blu 1 - 1 Red. The Red "Team" took their score with them when being switched to Blu it seems?

    My setup is...
    team_round_timer
    team_control_point_master
    team_control_point x 2
    game_round_win (red - triggered on timer Finished)

    I thought that if I wanted it to change teams I would just say yes in the control_point_master and the game_round_win. Then when either team won, the teams were switched.

    Any help appreciated,

    Fyfey
     
  2. Ganon11

    Ganon11 L1: Registered

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    So let me get this straight:

    You are playing on Blue and you let the timer go. So Red wins. The score is Blue 0, Red 1. Then teams switch, and you (now on Red) win. The score is Blue 1, Red 1. That's what should happen - you let yourself lose once (on Blue team), and then won once (on Red team), so you're 1-1.
     
  3. Fyfey

    Fyfey L2: Junior Member

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    But the red team won both times, so the score should be red 2 - 0 blu.
     
  4. spaceweasels

    aa spaceweasels

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    Actually, the game knows the players of the team switched, so the score also followed the switched players. That's why, although Red won twice, you (as a player) lost once and won once.

    You'll notice the same happens in Dustbowl and Gravelpit.
     
  5. Fyfey

    Fyfey L2: Junior Member

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    ah right! My bad. I assumed it just scored by the colour of the team.

    I'll put it back in and give it a little test.

    Thanks for the replies,

    Fyfey