A multi-stage attack/defend map in the vein of Dustbowl or Gorge with multiple stages. Currently a heavy WIP, only the alpha version of the first stage is completed. I plan on waiting for a gameday before I continue on to the next stage. The first stage of the map is built on a cliff alongside a large canyon. After capturing the Red base in the first stage, Blu has to attack a base on the opposite side of the canyon via a large rail bridge (not implemented yet). More info to come as I get further into development, but feel free to run around in it and give tips.