God, your first spawn doors are annoying

KineSquared

L2: Junior Member
Sep 30, 2012
91
4
I have one spawn door which works like a charm, so I checked all the mechanics with that one. When I enter the trigger_multiple with my player, the sound plays but the door doesn't do anything.

Help?
 

Bermuda Cake

L9: Fashionable Member
Feb 20, 2009
679
480
Check the outputs and names. If you copied and pasted the doors then the names could be the same and things might be confused. Everything that has a name needs a unique name for a unique door. It sounds like an issue with parenting.
 
T

The Asylum

are you using a prop_dynamic for the door model? If so you have to send it a SetAnimation input, with parameters of "open" and "close"
 

Deodorant

L6: Sharp Member
Oct 31, 2011
263
214
If you read the title as a statement addressed to God, the topic of this thread becomes vaginas.

And yeah, it sounds like you haven't parented the door prop to the door brush entity properly. If that's not it, check to make sure that the trigger brush triggers the right door entity, as it might still be set to open the first door. I think I made that mistake once.