CTF_Genesee Falls! WE HAVE TAKEN THE ENEMY INTELLIGENCE! The successful efforts of the Builder's League United Spy Dept. has revealed the location of a top secret R.E.D. missile engineering base, next to the dam at Genesee Falls! Brothers, we must take their base by storm, retrieve their launch codes, and blow their stupid toys into tiny little pieces! But beware, the enemy is cunning, and will work to undo our own chemical weapons work! Defend our waterworks from enemy sabotage at all costs! A SPY HAS BEEN DETECTED! The future of the Reliable Excavation and Demolition is at stake, comrades! A dirty BLU Frenchman has discovered our Rocket Development facility and revealed its location to his superiors! Even as I write this message on our break room bulletin board, those BLU bastards are moving in and establishing an offensive base across the falls! Gentlemen, we must charge across that river, break down that door, and steal that briefcase! Discover the weapons of our enemy and use it against them! TO WAR! ctf_geneseefalls is a standard 2 flag Capture the Flag map set between a waterfall and a dam. The intelligence room for both teams is very open and accessible to prevent turtling, combined with a number of more confined corridors to give Heavies and Pyros strategic importance. Since it's in the initial release, I would LOVE feedback regarding -Effectiveness of Layout for Gameplay -Appropriate Signage Thanks to A Boojum Snark, Ravidge, Acegikmo for their wonderful resource packs. Special thanks goes to everyone in this forum for their help in building cubemaps.