Generator Defense prefab A8

This prefab is subject to changes, please make sure you have the latest version

  1. True lemon

    True lemon L3: Member

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    Generator Defense prefab - This prefab is subject to changes, please make sure you have the latest version

    PLEASE DO NOT EDIT THE LOGIC FOR YOUR OWN SAFETY

    This is a prefab for the gamemode in gd_powerbreak72_a1.
    Go nuts, I don't care what you do with this except FOR THE LOGIC
    please, unless you want to mess with the supreme spaghetti, don't touch it.

    HOW THE GAMEMODE WORKS:
    Each team has a generator, this is what you are protecting. Capture the midpoint to gain access to the enemy team's generator so you can destroy it. Make sure the enemy team doesn't recap the point while you attack their generator.
     
    • Like Like x 3
    Last edited: Aug 14, 2019
  2. Micnax

    aa Micnax Back from the dead (again)

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    Interesting. How does the game keep track of how much health the generators have?
     
  3. True lemon

    True lemon L3: Member

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    the generator is a base_boss, we used WhenHealthBelow( ) to keep track
     
    Last edited: Aug 14, 2019
  4. True lemon

    True lemon L3: Member

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    i think it was OnHealthBelow actually
     
  5. TheBluScout #frontline!

    TheBluScout #frontline! L1: Registered

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    Hella been wanting a destroy-objective type gamemode that wasn't RD
     
    • Agree Agree x 2
  6. Yaki

    Yaki L4: Comfortable Member

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    Does it work like Gang Garrison 2?
     
  7. True lemon

    True lemon L3: Member

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    mostly, i havent exactly remembered how it works though
     
  8. True lemon

    True lemon L3: Member

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    the GG2 mode of course
     
  9. SnickerPuffs

    aa SnickerPuffs (*single chuckle*)

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    The entire generator in GG2 was vulnerable, not just one spot of it. Making the whole generator damageable would not only make your gamemode more faithful to the original, but it would also make the generator easier to attack, which it isn't right now.
     
  10. True lemon

    True lemon L3: Member

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    cant really change that right now, a2 of powerbreak is already finished but waiting to be released and i have no control of when it gets released right now. we'll just have to wait for a3
     
  11. True lemon

    True lemon L3: Member

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    -made the whole generator damagable
    -fixed generator textures
    -made generator lid transparent
    -made a stupid looking hud because source doesnt let me have 2 env_screenoverlays at once

    Read the rest of this update entry...
     
  12. Dispenser

    Dispenser L1: Registered

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    Where should you put the folder? the textures are broken when put in custom
     
  13. XEnderFaceX

    aa XEnderFaceX

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    You can drag the files into the tf folder, they will automaticly be assigned to the correct folder
     

    Attached Files:

    • help.JPG
      help.JPG
      File size:
      191.8 KB
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  14. Dispenser

    Dispenser L1: Registered

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    textures still
    broken
     
  15. True lemon

    True lemon L3: Member

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    what do you mean by broken?
     
  16. SnickerPuffs

    aa SnickerPuffs (*single chuckle*)

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    The generator and force field textures are broken, only showing as pink/black checkerboards.

    I redownloaded the pack (I had the first version downloaded, which worked), and the same problems showed up for me.
     
  17. True lemon

    True lemon L3: Member

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    i would recommend downloading the version before the newest update, the fixes arent really worth it compared to the broken hud