What's up with that? I even copied the gates and func_doors from the official Goldrush map and still the gates open during that 'waiting for players' period. If I play Goldrush, this doesn't happen. What am I doing wrong? They do open fine when setup is finished though. edit: I've found the fix, you need to set the setuptime longer than the 'waiting for players' time. What kind of weird stuff is that, didn't Valve think of this?