KotH Gatehouse b1a

Author: Deloras

  1. Deloras

    Deloras L2: Junior Member

    Messages:
    98
    Positive Ratings:
    79
    Here it is, official release of the detailed koth_grid.

    Thanks to Erich for the idea of the contest and thanks to Icarus for providing the grid_base that led me to this.

    To be honest, I don't know if it's fun, or if my modifications to the original grid killed or not the gameplay. However, it's heavily playable and changes of the unavoidable Dustbowl, Goldrush or Badwater.

    Obviously, it's a map you have to play when you just want some pure fights, without thinking, just frag and win.

    Tell me if you have any problem, or a suggestion to make. If not, I'll just pass it Release candidate, I don't expect much to change.

    Have fun!
     
    Last edited: Feb 6, 2011
  2. Wilson

    aa Wilson Burial by Sleep

    Messages:
    1,256
    Positive Ratings:
    841
    Does this version come with medieval mode turned on?
     
  3. ricardojvc6

    ricardojvc6 L6: Sharp Member

    Messages:
    268
    Positive Ratings:
    64
    looks interesting.
     
  4. Deloras

    Deloras L2: Junior Member

    Messages:
    98
    Positive Ratings:
    79
    Not, but it might be very cool. I may try this on gameday.
     
  5. honorum646

    honorum646 L6: Sharp Member

    Messages:
    335
    Positive Ratings:
    66
    My god I hope this is optimized. D:
     
  6. thekurnuttaja

    thekurnuttaja L1: Registered

    Messages:
    27
    Positive Ratings:
    2
    [​IMG]

    Hmm.. what?

    And also I was able to spot some nodraw from BLU spawn for example. Fix those before going RC.
     
  7. Skern

    Skern L1: Registered

    Messages:
    9
    Positive Ratings:
    2
    Wow this map looks great
     
  8. Deloras

    Deloras L2: Junior Member

    Messages:
    98
    Positive Ratings:
    79