Gasoline

PL Gasoline A5

Aapelikaeki

L3: Member
Feb 24, 2018
148
135
Gasoline - Steal the fuel to push your payload!

The payload needs fuel! Why? Doesn't matter. What matters is that huge pile of gasoline tanks at the end of the track.

Gasoline is a map combining payload and capture the flag, made by Aapelikaeki and Hamsterkins for the "Pick it up!" minor contest.

At the start of the round and when the payload reaches a checkpoint, the payload runs out of fuel and stops moving. Red has a gasoline canister that functions like a flag that Blu has to steal and bring back to the payload.

Alpha 1 screenshots below

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SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,858
This generator cart would work really well with this map. If you didn't know about this before, you should really use it!
 

Aapelikaeki

L3: Member
Feb 24, 2018
148
135
Huh, thanks for the heads up, we'll probably use it in the next version.
 

Aapelikaeki

L3: Member
Feb 24, 2018
148
135
  • Added a new spawn door for RED
  • RED spawn's first set of doors get locked when the first canister is brought to the payload
  • Redesigned RED spawn interiors
  • Reduced the amount of ammo and cover for RED around the first gasoline canister
  • Increased the time gained from bringing the canister to the payload
  • Raised the flank trough the cliff so that it becomes a one-way dropdown to A
  • Added chalkboards with drawings explaining how to play the gamemode

Read the rest of this update entry...
 

Aapelikaeki

L3: Member
Feb 24, 2018
148
135
  • Redesigned pretty much all of last and the second flag area
  • New designs focus on having a large area to fight around to flag but to avoid BLU having to push trough dead space that they have already cleared
  • Red spawn is now cool and circular
  • The cart is now a generator with animations when it's turned on
  • This design better fucking work I'm not gonna redesign half the fucking map again

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Aapelikaeki

L3: Member
Feb 24, 2018
148
135
  • Cart should no longer vore players (if it does idk what to do)
  • Fixed some problematic brushes
  • Added new routes to last
  • Added lights to dark areas

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Aapelikaeki

L3: Member
Feb 24, 2018
148
135
  • Players should no longer get stuck inside a bridge near A when standing on the payload
  • Position of last point was changed
  • Added a way for red to climb up to BLU's dropdown at A

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