Model Gas Pump 1.0

Made by chin

  1. chin

    aa chin

    Messages:
    8
    Positive Ratings:
    143
    A 60s styled gas pump.

    Modified Driller and Rio Logos from Valve Software's Team Fortress 2
    To install, extract to "Steam\steamapps\common\Team Fortress 2"

    You're free to use this in your maps but please do credit me somehow.
    Please don't modify or redistribute without my permission.
     
    • Thanks Thanks x 21
    Last edited: Jun 22, 2015
  2. tyler

    aa tyler snail prince, master of a ruined tower

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  3. Suomimies55

    Suomimies55 there's a skeleton inside you right now.

    Messages:
    129
    Positive Ratings:
    141
    Nice!

    10/10.
     
  4. radarhead

    aa radarhead Hands out ratings like cheap cigars

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    535
    Upload a screenshot please.
     
  5. tyler

    aa tyler snail prince, master of a ruined tower

    Messages:
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    Positive Ratings:
    3,978
  6. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  7. takabuschik

    aa takabuschik

    Messages:
    660
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    308
    That is great!! I love it. Thank you
     
  8. Lain

    aa Lain Resident wrong opinion holder

    Messages:
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    653
    Amazing work, now someone has to make a map cp_rio
     
  9. Tumbolisu

    aa Tumbolisu  I ⌄ I 

    Messages:
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    901
    I think this would look much better with a tiny amount of phong on it. Phong requires a bumpmap, but in case you dont have one you can always do it like valve and just use a flat one.
    Exmaple given is hwn_tent_pole01.vmt.

    Code:
    "VertexLitGeneric"
    {
    	"$baseTexture" "models\props_halloween/hwn_tent_pole01"
    	"$bumpmap" "models/effects/flat_normal"
    
    	"$phong" "1"
    	"$phongexponent" "12"
    	"$phongboost" "10"	
    	"$lightwarptexture" "models/player/pyro/pyro_lightwarp"
    	"$phongfresnelranges"	"[.3 .5 .6]"
    	"$halflambert" "0"
    
    	"$rimlight" "1
    	"$rimlightexponent" "4"
    	"$rimlightboost" "1"
    }
    
    The most important things to change are "$phongexponent" and "$phongboost". You may or may not want to remove the lightwarp part. Depends on if you like it. In case you add in rimlight, change the "$rimlightexponent".
     
    • Useful Useful x 1