Gameday Testing Saturday April 4

Discussion in 'Server Events' started by Armadillo of Doom, Mar 28, 2009.

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  1. Armadillo of Doom

    aa Armadillo of Doom Group Founder, Lover of Pie

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    Event will begin at:
    Central European Summer Time: 5:00PM
    UK (British Summer Time): 5:00PM
    Eastern Daylight Time: 12:00PM
    Central Daylight Time: 11:00AM
    Mountain Daylight Time: 10:00AM
    Pacific Daylight Time: 9:00AM

    Gameday Host: A Boojum Snark

    TF2Maps.net U.S. Server: 8.6.3.232:27015

    Times listed are in Central Daylight (GMT-5) and British Summer (GMT+1)


    Map Submission Structure (in this order):
    Map Name (ex. ctf_mycoolmap_b2 )
    Link to map download
    *downloads from TF2maps.net preferred but not required.
    Optional: Link to discussion thread.
    Optional: Available time + time zone. Use sparingly, only if you're really pressed for time this weekend.

    *New*Submission Rules:
    *Because of the increased amount of testing, submissions for any given day will be on a first come, first served basis.*
    *We will try to limit testing days to 3.5 hours each. The number of entries for a given day is ultimately up to the discretion of the moderator in charge.*
    *Assuming a normal amount of activity for the week, different game modes of the same map are only allowed if there is enough time leftover.*
    *Multiple maps from the same author are allowed. Just in case we do get too crowded, it's in your best interest to specify which map should have priority.*
    *I make no guarantee of getting a decent play-test. This is very much an experiment and transition in making Gameday better for everyone. So suck it up :p*
    -Please submit all maps by 4 PM CST, 1 day prior.
    -Try to package your map as .bz2. It's not required, but would be a big help.
    -The map must be playable. By this I mean working caps & doors, proper clipping etc. The purpose of gameday is to help authors refine their designs, not catch newbie bugs. It's not hard to figure out if your cps are working or not; we have tutorials, a main forum, and the Steam chat.
    -The default time for maps will be 30min. If you think that whatever you're trying to test for the map can be figured out in less time, then you probly don't need a play test just yet.
    -45min. will available upon request for maps in the final stages.
    -Ingame test time will be subject to moderator discretion. If players can critique the whole map in 5min. b/c it's too small/imbalanced/etc., then it's over.

    *New* Gameday Structure:
    In an effort to accommodate more people and make life easier for the moderators, we're going to be trying a series of mini-test days, spread throughout the week. Hopefully this will also encourage use of the servers for regular playing during the week.

    This event is still limited to 3 or 3.5 hours. If the event is full, you will have to submit for the weekend.
    Saturday/Sunday: Late morning and early afternoon, as before.
     
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    Last edited by a moderator: Apr 3, 2009
  2. Icarus

    aa Icarus

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    Last edited: Mar 28, 2009
  3. YM

    aa YM LVL100 YM

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    Icarus you saw this right? -
     
  4. Icarus

    aa Icarus

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    can I at least have them on different days?
     
  5. Armadillo of Doom

    aa Armadillo of Doom Group Founder, Lover of Pie

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    Like I said, if there's time leftover. We are averaging 10 hours of testing time, w/ very limited schedules for all involved.
     
  6. YM

    aa YM LVL100 YM

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    if this day fills up quickly, post them in different days, there are three days, you have three maps, one a day should save the playtesters from waste-fatigue (Because as good as waste is, I don't want to play it three times over in one gameday and I'm sure the other players don't really want to either)
     
  7. Icarus

    aa Icarus

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    I was really hoping to have PL and CP tested and ready to go soon, but I can do without Arena, if time does not allow :D
     
    Last edited: Mar 28, 2009
  8. GrimGriz

    GrimGriz L10: Glamorous Member

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    How accurate does our claim have to be? I know I'll have a new version of botg ready by April 4. It's not ready now, and I'm not sure if it'll be A9, or if some preliminary testing will have the game day version ending up being _a9r3 or just a9....

    Previously, we claimed a spot with "dl available by deadline" ...but is it still okay to do that on a first come first serve basis?

    If so:
    battleofthegods_a9r1
    DL: DOWNLOAD NAOW!!
    Feedback/discussion thread
     
    Last edited: Apr 2, 2009
  9. HojoTheGreat

    HojoTheGreat L5: Dapper Member

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    Last edited: Apr 1, 2009
  10. lustygoat

    lustygoat L2: Junior Member

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  11. MangyCarface

    aa MangyCarface Mapper

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  12. kwagner

    kwagner L2: Junior Member

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  13. Azulsun

    Azulsun L1: Registered

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    ctf_dive_a1

    http://forums.tf2maps.net/showthread.php?t=6034
    Both thread and download link should be there.

    Time zone is Pacific (West coast United States), my best shot for being on is starting from 9:00 to 10:00ish (Pacific time).
     
  14. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    [[ FULL ]]
    This event has reached seven maps and is now full, pending the completion of the entry by GrimGriz.

    Additional entrants:
    • Submit your maps to another day's event.
    or
    • Up to one additional maps may be submitted only as backup maps to fill the place of the reserved entries, should they fail to meet the deadline.
     
    Last edited: Apr 1, 2009
  15. HojoTheGreat

    HojoTheGreat L5: Dapper Member

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    Download is up for Matterhorn
     
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  16. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Schedule up. See you there!
     
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