Gameday - Sunday 13th May

Discussion in 'Server Events' started by theharribokid, May 12, 2012.

  1. theharribokid

    aa theharribokid

    Messages:
    867
    Positive Ratings:
    806
    Where:
    TF2Maps.net Official Server: 70.42.74.31:27015
    Gameday Host: TheHarriboKid


    When:
    Event will begin at:
    Pacific (PDT) : 2:00 PM
    Mountain (MDT) : 3:00 PM
    Central (CDT) : 4:00 PM
    Eastern (EDT) : 5:00 PM
    UK : 10:00 PM
    Central Europe: 11:00 PM
    Aus Western (AWST) : 5:00 AM
    Aus Central (ACST) : 6:30 AM
    Aus Eastern (AEST) : 7:00 AM
    Click here for other Timezones

    Map List:
    Time Played Map Name Author Download Thread
    30 pl_pier_b11_fix Blade Nd64 TF2maps (.bz2) Thread
    20 koth_trotim1_a16 Trotim TF2maps (.bz2) Thread
    30 cp_cedarfall_a7 Phil Dropbox (.bz2) Thread
    20 ctf_muse_a5_i DJive Dropbox (.bz2) Thread
    30 cp_ferrum_a4b Tarry H Sruman Dropbox (.bsp) Thread
    15 arena_silo_a1 ThePain Gamefront (.bsp) Thread


    Map Pack:
    Gameday13thMay.rar - Uploaded

    Rules for Map Submitters:
    The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
    __The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
    Filename must be versioned. (ctf_example_a1.bsp, not ctf_example.bsp)
    __Do not rename a bsp after compile. The vmf must be renamed before compile.
    Filename must be all lowercase. (ctf_example_a1.bsp, not CTF_Example_A1.bsp)
    __Our Linux servers don't work with uppercase names.
    Map must be in development, finished maps do not require testing.
    Map may not use a point_servercommand to alter any variables.
    Map must be designed for standard play.

    __This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps. However, Medieval maps will be allowed under decision of gameday host.
    You may NOT reserve a submission without a download.
    • If an author has more than one map they want tested, they must be submitted to separate days.
    Non-compliance with rules will result in rejection of the submission.


    Submission Format:
    • Exact Map Filename (ctf_example_a4)
    • TF2Maps.net file ID number, OR url to offsite download.
    __BZ2 compressed files are greatly appreciated to save time for the host.
    __May not be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
    • TF2Maps.net discussion thread number.
    __The scheduling system uses this number, I need it, not the post number.
    If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage)
    If you are a donator with upload abilities, please say if you have already uploaded the map.

    Testing options:
    A time extension may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages).
    A specific time slot: Available time & your time zone.
    __Only use if you aren't available for the whole testing period and wish to attend your map.
    Would you like the SourceTV demo of the test?
    __These are automatically recorded at all times so there's no need to ask any more :thumbup:.


    Information
    • First come first serve, until the 2 hour period is filled.
    • Maps will get 30 minutes playtime, KotH gets 20, Arena and orphaned stages get 15.
    • Last map can exceed the limit so long as the testing starts within the 2 hour period
    • You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links), easier for me, and less clutter on the site. (picture)
    • Any maps that have been tested in the previous Gamedays that week (regardless of version/changes) will be given lower priority over other maps submitted to said test
     
    Last edited by a moderator: Aug 29, 2015
  2. Blade x64

    aa Blade x64 Logical insanity

    Messages:
    204
    Positive Ratings:
    463
    pl_pier_b11_fix
    Download: 4911
    Thread: 17691
     
  3. DJive

    aa DJive Cake or Death?

    Messages:
    1,466
    Positive Ratings:
    736
  4. Trotim

    aa Trotim

    Messages:
    1,180
    Positive Ratings:
    995
    koth_trotim1_a16
    Download: 4461
    Thread: 16185
    No preferred time
     
  5. pl

    pl L5: Dapper Member

    Messages:
    248
    Positive Ratings:
    55
  6. ThePain

    ThePain L1: Registered

    Messages:
    7
    Positive Ratings:
    0
  7. Tarry H Sruman

    Tarry H Sruman Large Orphanage Proprietor

    Messages:
    871
    Positive Ratings:
    820
  8. Blobolob

    Blobolob L1: Registered

    Messages:
    37
    Positive Ratings:
    2
  9. theharribokid

    aa theharribokid

    Messages:
    867
    Positive Ratings:
    806
    Schedule is up
    Map pack: Gameday13thMay.rar

    Sorry Blobolob, your map didnt make it into the 2 hour slot
     
  10. Blobolob

    Blobolob L1: Registered

    Messages:
    37
    Positive Ratings:
    2
    No worries, am i right in saying it goes onto the next slot or do i need to be ready for the next gameday post to come up?
     
  11. theharribokid

    aa theharribokid

    Messages:
    867
    Positive Ratings:
    806
    no map submissions roll over to other events, though maps that have already been played in an event that week get lower priority over other maps in other event in the same week, so basically post asap when the next thread comes up
     
    • Thanks Thanks x 1
  12. theharribokid

    aa theharribokid

    Messages:
    867
    Positive Ratings:
    806
    • Thanks Thanks x 3