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Game crashes when facing moving cylinders

Discussion in 'Mapping Questions & Discussion' started by hach-que, Feb 3, 2010.

  1. hach-que

    hach-que L1: Registered

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    I have no idea why this map causes the game to crash, it was working previously and I can't think of any significant changes I made to it (it was working last time I closed Hammer, but after starting hammer and loading the autosave, even though I saved it seperately, the game now crashes).

    Can anyone take a look for something that might be pretty obvious to experienced mappers, but something I've missed?
     
  2. chickenm4n

    chickenm4n L1: Registered

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    well what are the cylinders exactly, brushes?
     
  3. hach-que

    hach-que L1: Registered

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    No, the cylinders are func_tracktrain because they are attached to (another moving) tracktrain.

    EDIT: Okay, this is weird. I found an autosave file from before it started crashing. I know that it was working when the level was in this state, but it now crashes.
     
    Last edited: Feb 3, 2010
  4. chickenm4n

    chickenm4n L1: Registered

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    well have you checked your compile log? i can't really help you, but somebody will be able to answer!
     
  5. hach-que

    hach-que L1: Registered

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    I've managed to revert to an earlier version. I think it had something to do with a pit I had in the center of the map that used the black/invisible textures..