Game crash while loading my map

Inspektor Januška

L1: Registered
Nov 12, 2017
24
0
Hello my map is crashing when I am loading my map.
Compile log:
Code:
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_firstroom.vmf"

Valve Software - vbsp.exe (Mar  6 2018)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_firstroom.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/koth_firstroom/egypt/sand_floor_blend_04_wvt_patch
Patching WVT material: maps/koth_firstroom/cp_mountainlab/nature/blendrocktograss002_wvt_patch
Patching WVT material: maps/koth_firstroom/cp_sunshine/nature/blendrocktograss001_wvt_patch
Patching WVT material: maps/koth_firstroom/coalmines/blendgroundtograss_coalmines_wvt_patch
Patching WVT material: maps/koth_firstroom/egypt/sand_grass_blend_02_wvt_patch
Patching WVT material: maps/koth_firstroom/harvest/ground_to_green_grass_001_wvt_patch
Patching WVT material: maps/koth_firstroom/nature/blendrockwalldirt001_wvt_patch
Patching WVT material: maps/koth_firstroom/harvest/ground_to_green_grass_001_nosprites_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (1)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 736 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_firstroom.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_island_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_island_01 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_island_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_island_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (338018 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 2108 texinfos to 1251
Reduced 59 texdatas to 48 (1852 bytes to 1445)
Writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_firstroom.bsp
Wrote ZIP buffer, estimated size 5650, actual size 4364
9 seconds elapsed

** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" -fast "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_firstroom"

Valve Software - vvis.exe (Mar  6 2018)
fastvis = true
4 threads
reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_firstroom.bsp
reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_firstroom.prt
1000 portalclusters
2886 numportals
BasePortalVis:       0...1...2...3...4...5...6...7...8...9...10 (0)
Optimized: 2296 visible clusters (1.22%)
Total clusters visible: 188373
Average clusters visible: 188
Building PAS...
Average clusters audible: 540
visdatasize:138657  compressed from 256000
writing c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_firstroom.bsp
0 seconds elapsed

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_firstroom.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\koth_firstroom.bsp"


Game Log:
Code:
Uptime( 74.529786 )
SourceMod:0,DS:0,Crash:1

Map: koth_firstroom
Game: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf
Build: 4463499
Misc: skill:1 rate 30000 update 20 cmd 30 latency 0 msec
Net: loopback
cmdline:C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" +map "koth_firstroom" -steam
driver: Driver Name:  AMD Radeon (TM) R7 370 Series
Driver Version: 22.19.662.4
VendorId / DeviceId:  0x1002 / 0x6811
SubSystem / Rev:  0x20151462 / 0x81
DXLevel:  gamemode [95]
Vid:  1920 x 1080
video: picmip: 0 forceansio: 1 trilinear: 1 antialias: 1 vsync: 0 rootlod: 0 reducefillrate: 0
shadowrendertotexture: 1 r_flashlightdepthtexture 1 waterforceexpensive: 1 waterforcereflectentities: 0 mat_motion_blur_enabled: 1 mat_queue_mode -1
OS: Service Pack 1 (Build 7601) version 6.1

Memory
memusage( 73 % )
totalPhysical Mb(7109.20)
freePhysical Mb(1897.21)
totalPaging Mb(14216.57)
freePaging Mb(9356.38)
totalVirtualMem Mb(4095.88)
freeVirtualMem Mb(2580.80)
extendedVirtualFree Mb(0.00)

Process Memory
WorkingSetSize Mb(967.70)
QuotaPagedPoolUsage Mb(0.83)
QuotaNonPagedPoolUsage: Mb(0.15)
PagefileUsage: Mb(964.32)
memallocfail? = 0
Active: active
SpawnCount 1 MapLoad Count 1
Error count 0, end demo 0, abort count 0
Launching "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" +map "koth_firstroom" -steam"

ConVars (non-default)

var value default
sb_mod_suggested_maxplayers '24' '0'
hap_melee_scale '0.800000' '0.800000'
hap_noclip_avatar_scale '0.100000' '0.100000'
cl_chatfilter_version '1' '0'
sensitivity '5' '3'
viewmodel_fov '70' '54'
mat_software_aa_strength '0' '-1.0'
mat_software_aa_strength_vgui '1' '-1.0'
hud_fastswitch '1' '0'
tf_trade_up_use_count '2' '3'
cl_showbackpackrarities '1' '0'
tf_explanations_backpackpanel '1' '0'
tf_store_stamp_donation_add_timestamp '1504710024' '0'
hud_classautokill '0' '1'
cl_spec_mode '6' '1'
sixense_sensitivity_level '2' '-1'
sixense_aim_freeaim_heading_multiplier '1.75' '1.5'
sixense_aim_freeaim_pitch_multiplier '1.75' '1.5'
sixense_aim_freeaim_dead_zone_radius '0' '0.25'
sixense_aim_freeaim_accel_band_size '15' '20.0'
sixense_aim_freeaim_max_speed '12' '7.0'
sixense_aim_1to1_pitch_multiplier '3' '2.0'
sixense_feet_angles_offset_stick_spin_horiz_multiplier '7.5' '4.0'
sixense_feet_angles_offset_stick_spin_vert_multiplier '4.5' '2.0'
tf_chargedfriends '319557408:201566070:139322665:171801067' ''
tf_remember_lastswitched '1' '0'
cl_autoreload '0' '1'
sb_dontshow_maxplayer_warning '1' '0'
tf_romevision_opt_in '1' '0'
tf_inspect_hint_count '11' '0'
fov_desired '90' '75'
steamworks_sessionid_client '1769067818377' '0'
tf_coach_request_nevershowagain '1' '0'
tf_warpaint_explanation_viewed '1' ''
tf_particles_disable_weather '1' '0'
hud_combattext_batching '1' '0'
cl_crosshair_scale '32.27' '32.0'
tf_recent_achievements '1222,2323,2351,1333,1014,1724' '0'
tf_find_a_match_hint_viewed '1' '0'
tf_training_has_prompted_for_training '2' '0'
tf_training_has_prompted_for_offline_practice '1' '0'
tf_training_has_prompted_for_forums '1' '0'
tf_training_has_prompted_for_options '1' '0'
tf_training_has_prompted_for_loadout '1' '0'
cl_mainmenu_operation_motd_start '2016-01-22 18:13:14' '0'
cl_mainmenu_updateglow '0' '1'
tf_last_store_pricesheet_version '61169' '0'
tf_simple_disguise_menu '0' ''
tf_hud_notification_show_count_kart_controls '3' '0'
tf_hud_notification_show_count_ghost_controls '3' '0'
tf_hud_notification_show_count_ghost_controls_no_respawn '3' '0'
cl_hud_playerclass_playermodel_showed_confirm_dialog '1' '0'
tf_mm_custom_ping '48.41' '100'
tf_mvm_tabs_discovered '3' '0'
tf_explanations_charinfopanel '1' '0'
tf_show_preset_explanation_in_class_loadout '0' '1'
tf_show_taunt_explanation_in_class_loadout '0' '1'
tf_show_maps_details_explanation_count '0' '2'
replay_replaywelcomedlgcount '2' '0'
tf_mvm_classupgradehelpcount '3' '0'
tf_casual_welcome_hide '1' '0'
tf_comp_welcome_hide '1' '0'
tf_matchmaking_ticket_help '1' '0'
tf_quest_map_intro_viewed '1' '0'
tf_medigun_autoheal '1' '0'
hud_medicautocallers '1' '0'
hud_medicautocallersthreshold '54.970001' '75'
hud_medichealtargetmarker '1' '0'
tf_sniper_fullcharge_bell '1' '0'
tf_explanations_discardpanel '1' '0'
tf_explanations_store '1' '0'
sv_skyname 'sky_island_01' 'sky_urb01'
think_limit '0' '10'
sv_turbophysics '1' '0'
steamworks_sessionid_server '1769067932187' '0'
tf_gamemode_cp '1' '0'
tf_skillrating_update_interval '120' '180'
r_decal_cullsize '1' '5'
windows_speaker_config '1' '-1'
snd_surround_speakers '0' '-1'
volume '0.05' '1.0'
snd_musicvolume '0.06' '1.0'
voice_steal '1' '2'
dsp_water '0' '14'
dsp_speaker '0' '50'
dsp_spatial '0' '40'
dsp_enhance_stereo '1' '0'
name 'Inspektor Januška' 'unnamed'
cl_connectmethod 'listenserver' ''
sv_unlockedchapters '99' '1'
dev_loadtime_map_start '40.595833' '0.0'
cl_logofile 'materials/vgui/logos/spray.vtf' 'materials/decals/spraylogo.vtf'
mat_colorcorrection '1' '0'
con_enable '1' '0'
r_decals '200' '2048'
r_overlayfademin '1750' '1750.0f'
r_overlayfademax '2000' '2000.0f'
sv_tags 'cp' ''
rate '30000' '80000'
deathmatch '1' '0'
hostname 'Team Fortress' ''
host_map 'koth_firstroom' ''
hostip '-1062731258' ''
mem_min_heapsize '144' '48'
cl_savescreenshotstosteam '1' '0'
datacachesize '256' '64'
mat_forcemanagedtextureintohardware '0' '1'
mat_supportflashlight '0' '-1'
mat_dxlevel '95' '0'
mat_trilinear '1' '0'
mat_parallaxmap '0' '1'
mat_slopescaledepthbias_normal '0' '0.0f'
mat_depthbias_normal '0' '0.0f'
mat_antialias '1' '0'
mat_fullbright '1' '0'
r_shadowrendertotexture '1' '0'
r_waterforceexpensive '1' '0'
mat_motion_blur_enabled '1' '0'
joy_xcontroller_found '0' '1'
mat_supports_d3d9ex '1' '0'
mat_hdr_level '0' '2'

Console History (reversed)

65(73.328843):  Voice_Init: Using Steam voice optimal sample rate 24000
64(72.576001):  Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_island_01dn)
63(72.574883):  Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_island_01up)
62(72.567471):  Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_island_01ft)
61(72.564401):  Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_island_01lf)
60(72.561451):  Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_island_01bk)
59(72.550817):  Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_island_01rt)
58(70.943315):  The server is using sv_pure 0.  (Enforcing consistency for select files only)
57(70.847851):  Attemped to precache unknown particle system "blood_impact_red"!
56(70.721267):  Recognizing MM server id [A:1:2553383939:9843]
55(70.721228):  Client reached server_spawn.
54(70.678619): 
Team Fortress
Map: koth_firstroom
Players: 1 / 24
Build: 4463499
Server Number: 1

53(67.997029):  VAC secure mode is activated.
52(67.996809):  Assigned anonymous gameserver Steam ID [A:1:2553383939:9843].
51(67.996780):     IP ADRESS (I DONT WANT YOU TO SEE IT)
50(67.996741):  Connection to Steam servers successful.
49(67.767351):  'koth_firstroom.cfg' not present; not executing.
48(67.766960):  'listenserver.cfg' not present; not executing.
47(67.765777):  Current item schema is up-to-date with version 7DFE843C.
46(67.765147):  Connection to game coordinator established.
45(67.732993):  SV_ActivateServer: setting tickrate to 66.7
44(67.732847):  Set motd_text from file 'cfg/motd_text_default.txt'.  ('cfg/motd_text.txt' was not found.)
43(67.730977):  Set motd from file 'cfg/motd_default.txt'.  ('cfg/motd.txt' was not found.)
42(43.088453):  Using map cycle file 'cfg/mapcycle_default.txt'.  ('cfg/mapcycle.txt' was not found.)
41(43.086881):  Executing listen server config file listenserver.cfg
40(41.990106):  env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow002b
39(41.970665):  env_cubemap used on world geometry without rebuilding map. . ignoring: cp_manor/wood_floor01
38(41.967422):  env_cubemap used on world geometry without rebuilding map. . ignoring: stone/stonestair001a
37(41.810134):  Network: IP (MY IP ADRESS), mode MP, dedicated No, ports 27015 SV / 27005 CL
36(41.808687):  Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
35(41.808660):  Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
34(41.808633):  Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
33(41.808605):  Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
32(41.808556):  Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
31(41.783481):  No account token specified; logging into anonymous game server account.  (Use sv_setsteamaccount to login to a persistent account.)
30(41.565349):  Initializing Steam libraries for secure Internet server
29(40.593643):  ProtoDefs post data loaded.
28(40.344518):  ProtoDefs post data loaded.
27(40.090025):  CTFGCClientSystem - adding listener
26(40.089999):  CTFGCClientSystem::PostInitGC
25(40.080479):  Current item schema is up-to-date with version 7DFE843C.
24(38.539106):  Connection to game coordinator established.
23(38.530545):  ProtoDefs post data loaded.
22(38.516907):  ProtoDefs post data loaded.
21(36.042344):  Loading default settings for high sensitivity
20(35.978001):  Replay cleanup done.
19(35.977972):  Cleaning up unneeded replay block data...
18(35.972945):  succeeded.
17(35.972365):  Replay: Starting thread pool with 1 threads...16(35.972359):  succeeded.
15(35.972338):  Replay: Creating thread pool...14(35.835247):  ProtoDefs loaded. 18.34 MB used
13(35.835210):  ProtoDefs post data loaded.
12(35.601304):  ProtoDefs loaded. 18.34 MB used
11(35.601267):  ProtoDefs post data loaded.
10(28.958389):  Parent cvar in server.dll not allowed (tf_flamethrower_new_flame_offset)
9(28.955795):  CClientSteamContext logged on = 1
8(28.579098):  Steam config directory: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\platform\config
7(26.270964):  maxplayers set to 24
6(24.003162):  ProtoDefs loaded. 18.34 MB used
5(24.003130):  ProtoDefs post data loaded.
4(23.840225):  ProtoDefs loaded. 18.34 MB used
3(23.840193):  ProtoDefs post data loaded.
2(22.585333):  [TF Workshop] Got 0 subscribed maps, 0 new
1(22.220515):  For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (sv_use_steam_voice)
 

Inspektor Januška

L1: Registered
Nov 12, 2017
24
0
btw does it matter if my map is that big:
j6gpnp
https://prnt.sc/j6gpnp
 

Coding Ethan

L2: Junior Member
Oct 12, 2014
93
109
Checked the compile log on interlopers.net/errors and didn't see anything out of the norm.
The map does look a little bit on the large size, not an expert, but I remember reading that very large brushes can cause issues, can't remember why though.
 

Inspektor Januška

L1: Registered
Nov 12, 2017
24
0
I found out the cause of it, it is because I have a lot of props in my map, I have created a visgroup that contained grass props and I turned it off and compiled the map and it was working normally.