Wow, I haven't posted in this thread for more than two years! Well, now that I have finally released my very first model to the Steam workshop I thought I'd blow off the dust and show you what I have been working on. Unfortunately mapping takes so much time which I don't have so that I have switched to creating models. I hope you can forgive me for never actually finishing one of my maps. Now here's my list of new items: Bonk! Sugar Slushie The Snitch The Haunted Lantern Jack's Ol' Lantern OLD STUFF FROM 2010 IS BELOW: ================================================= Here's a list of ideas for hats and other items. I'm going to update it every once in a while with my prototypes: * Scout - The Bellhop Beanie * Soldier - Copstash, The Airborne Cap * Pyro - wip * Demoman - Demo's Mutton Chops * Heavy - Short Boxed Beard * Engineer - Friendly Mutton Chops * Medic - Chin Curtain * Sniper - Winnfield * Spy - The Killer Kepi, The Beret, Handlebar SCREENSHOTS: I decided to start with something simple to get to know the whole workflow of getting a prop into TF2. Here's the result: Column 1 Column 2 Here's one for the Spy: Column 1 Column 2 And another one for the Spy: Column 1 Column 2 A hat for the Soldier: Column 1 Column 2 The moustache collection: Column 1 Column 2 Column 3 Column 4 Column 1 Column 2 Column 3 Column 4 If you want to try out the beards in game... here's a download. (Replaces the Ghastly Gibus). More downloads: Bellhop Beanie (replaces Ghastly Gibus for Scout) Beret (replaces Ghastly Gibus for Spy) Killer Kepi (replaces Ghastly Gibus for Spy) I'm going to use this thread to present all the items I'm working on. Thanks to Daimao and Acumen for their help with the workflow.