I got this nice little water wheel set up today, an arch as func_physbox_multiplayer with some brush-offshoots. Works great, rotates, looks really nice. Problem is, it doesn't have any collisions with the player. Bullets, rockets, etc hit it fine, but the player runs right through. I was kinda hoping that the paddles could push the player for fun, but I'll have to do the design some other way. I managed to get the general shape have a collison by putting a player clip in there. However, when I made the paddles covered in player clip, to make it move with the paddles, it has to be a physbox, and then doesnt collide.