func_door Has a different angle

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L1: Registered
Jul 21, 2016
So im currently experimenting with func_door's places on the ground (something like a trapdoor). In hammer the door is flat but in game the door is going down. This keeps happening to me but everytime I did this before it got fixed on itself, well I have been trying to fix this for a good hour and had no luck. Is it just hammer beeing a hammer or am I doing something bad?
I'm bad at describing my problem so I posted a pic from in game and hammer, hope it's more clear


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