Gray has stolen a time machine and is trying to ruin Red and Blu by removing their achievements from time! You must make sure liftoff occurs at all cost! Gray is going all out, there is no end to his robot waves, you must make sure to fuel and launch the rocket before Gray destroys your chance! Gave fuel and deposit it in fueling stations to fuel the rocket, all while making sure the robots don't blow up one of the greatest achievements in Red's history! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ So, what's mvm_fuel all about? Simple, your team has been warped back in time to the launch of red first missle (awww it's adorable). Gray, doesn't want this to happen (as he is trying to undermine red/blue's achievements in history.). As a team, you must defend the rocket pad against the bots, whilst providing fuel for it. At different locations through-out the map, the Fuel canisters will spawn (1-2 at a time). You're objective is to bring the fuel back to the fueling stations. Fueling takes time though, so you'll have to fight while fueling (think of it is using 1 hand to fire a gun, another to pour). Be careful though! Bots can disable the fueling stations and you'll need to recapture it before you can fuel again! Fill up the tank and survive the count-down for launch and you'll have successfully defended time! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ mvm_fuel is the first step in the development of a larger project; Project Timewarp. Project Timewarp is a step forward in TF2 and MvM gametypes. It takes the canonical history of TF2 and makes it playable. You and your teammates will be defending history! From the birth of the Mann Co, to the invention of stairs. When your team is created and ready, you will enter the "The Lab," home of the ingenious Doctor Kradakan, where he has built a second time machine (Gray stole the first one). Here you will have the ability to buy your first upgrades, canisters, etc. When ready, your team will enter the time machines portal, and be warped to a point in time (Doctor Kradakan calls them Shards) where Gray has been active. Once there, you will receive your mission. Complete the objectives successfully, stop Gray's robots, and your team will be warped off to another "Shard" to defend history. Complete three shards and you will have fended off Gray's assault for good. You will be taken back to The Lab and receive your reward. Each time you play, the mission is different. There is a total possible of 6 shards that you can go to. Which 3 and the order in which you go to them is random each time you play. Each shard is a unique mission, each with unique objectives and environments. It is a completely new way to play MvM and TF2. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ As it should be noted, this specific "shard" will be worked on soley within the the contest rules. This is a proof of concept shard and will not necessarily reflect the final product of Project Timewarp.