Map is in beta ! Missing a lot of optimisation and polish but you shoudn't be able to go out of bounds. Consider there is still a lot of work to do. Any crits are welcome but no big changes are incoming, it's an old project I really want to finish. - About the map, it's a classic capture the flag (2 bases, 2 flags and 3 points to win) with a great choice of paths in the middle (maine road, 1st floor alley and tunnels) but there is some hard choke points when you reach the ennemy base, defence can be very powerfull with a protected engy. The ceiling of the flag room is opened.